Created with Godot in 3 hours for Trijam  181.


Mischievous boxes keep appearing on your well-maintained room! Throw them back into their respective pits to teach them a lesson.

Be aware: evil box magic changes the position of the pits every time you throw one of them down! Also you have a limit of 5 seconds per box because also magic or something. Listen just throw the boxes down the holes.

Engine: Godot
Graphics: Kenney (https://www.kenney.nl/assets/sokoban)
Sound effects: Bfxr
Font: Pixtile (https://www.fontspace.com/pixtile-font-f78063)

StatusReleased
PlatformsHTML5
AuthorJustADataConstruct
GenrePuzzle
Made withGodot, Bfxr
TagsGodot, Trijam
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityColor-blind friendly

Development log

Comments

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A very cool game! The highest score I got was 75, I really got into the rhythm of moving boxes.

I think it could probably benefit from some type of difficulty scaling, but obviously that's asking a lot from a 3h game.

I really enjoyed it! The effect of the box falling into the void was very pleasing to me, both visually and the sound. tap-tap-tap-tap-EEYYYUUH!! :)

Thank you! I spent way too long into making sure the boxes animations were nice enough, but I'm very pleased with the result.

This game is great! My only complaint would be the footstep sounds, as they got to be quite monotonous as the game progressed.

Thank you! I do agree tbh, I added the sounds as a last minute addition so the game wouldn't be totally silent and I didn't had time to properly test them, if I ever make a complete version I will totally either change or remove the footsteps.

(1 edit)
art style is very pleasant
 the movement takes a little getting used to. I would be happy about background music 
and some sort of increasing difficulty :) 
but all in all nice game

Thank you! Alas music and extra difficulty modes are some of the things that fell along the way once I started running short on time, three hours go away very fast, time is scary.

I like the art, the idea is nice! The gameplay is fun but it would be better if you made the game harder the longer you play to add an extra challenge  ;)

Thank you! I had ideas for adding some extra difficulty, with bigger rooms and moving pits, but I ran into some trouble and I ended up running out of time to extend it more